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We’re transparent about all the rules you need to follow here. So unless your fix involves e.g. pirating the game or breaking the law, feel free to share.
Recent forum activity from The Fun Pimps team — official announcements, updates and staff replies from community.thefunpimps.com.
224 posts from 15 tracked members · 15 matching
We’re transparent about all the rules you need to follow here. So unless your fix involves e.g. pirating the game or breaking the law, feel free to share.
I’m on an Intel iMac (Retina 5k, 27-inch, 2019) and have been experiencing this since before 3.0. It only occurs with the Metal renderer. So as a workaround, you can start the game launcher and select the OpenGL renderer. OpenGL independently has its own problems though, so I’d really like to...
Yes, we decided some time ago to accommodate all languages, so please don’t instruct users to limit themselves to English. However, I don’t see a problem if someone wants to post an English translation of a post for the convenience of English readers, who for the foreseeable future will remain...
Thank you all. I’ve updated the pinned “How to report an issue” thread to include the log location for Mac and Linux.
7 Days to Die players: we want your input! Bandits are in development, and we would like you to tell us what you expect and what would make this update work. The survey is anonymous, open to everyone, and takes about 15 minutes. It will be open until June 28th. Please share your thoughts with...
The existing brightness setting does affect daytime. Arguably not enough to matter, but it’s there. This is brightness at 0% versus 100% with the Metal renderer.
Hey Survivors! The V3.0 Experimental Release is live now! Here is how you participate: Right click on the game in steam Click on properties Click the “Game Versions & Betas” tab The drop down menu will have latest_experimental available <— you want THAT Select that and wait for the game to...
Hey survivors, In last week’s dev stream, Rick talked about the importance of player feedback for the 3.0 Dead Hot Summer update. So along with the Experimental build going out today, we have something else new and exciting for you: a player survey to help us understand what you think about...
The first time the player uses this station, I think they should earn an achievement named C-C-C-COMBO MAKER.
I’ll pull back the curtain a bit. Streamers were given access to a build before the event, with strict rules not to post any content before the event began. This is normal. It’s done so that they can plan and prepare their streams to create the best content possible (download the build, generate...
Freeform feedback on the forum is fine (say that three times fast!), but there’s a player survey in the works. I haven’t seen it yet but the plan is for it to go live on Monday alongside 3.0.0 Experimental. I’ll make sure to link to it on the forum.
Release notes added to top post. :)
Hey Survivors, The V3.0 Dead Hot Summer Update (Experimental opt-in) will be released for Windows/Mac/Linux on Monday, June 15th. That means the 3.0 Streamer Weekend Event will begin THIS FRIDAY, June 12th at 12 PM CST. As with the last event, we will coordinate with the streamers through...
Thread cleaned up. As a reminder, the 3.0 dev diary is for discussing the features & content of the 3.0 update, and other topics developers choose to discuss. Some recent discussion got off that topic, and has been removed. It was also suggested to start a new discussion thread for tonight’s...
Just like we’ve shared our favorite seeds for random world generation in past releases, it’ll be cool to share your Sandbox Codes for V3.0, which define all the gameplay settings you’ve picked. For example, I may still dial mine in more over time but here’s what I’m using...