PS Absturz beim fliegen
Hallo Miho2912, ich werde mir dein problem mal genauer anschauen. Hättest du zufällig Zugriff auf die Server logs von dem gemietenten Server? Mit freundlichen Grüßen, Revi
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Hallo Miho2912, ich werde mir dein problem mal genauer anschauen. Hättest du zufällig Zugriff auf die Server logs von dem gemietenten Server? Mit freundlichen Grüßen, Revi
Just don’t be a Debbie Downer or a Nervous Nellie about it. 1788988053 Smart Alec.
Now you’re finally getting what this game is and why particular systems and features are chosen that might run contrary to a game focused on PvP. Another value to grind that affects how NPCs and factions respond to me is exactly what I want. That’s way better than psycho randoms online waiting...
We’ve created a ticket for the issue with loading the Sign Up page. Until it can be fixed, those experiencing this should please go to https://account.bhvr.com/ and create a BHVR account there. Once registered, select “become a playtester” on the right panel and try to sign up from this flow...
You and me both, brother!
What does reputation offer in PvP? Other players definitely won't react according to your reputation. Even in a PvP game reputation would only be another progression to grind whether it would be single players or a group. Grouping up in games makes preodiminantly sense for massively...
As I said, the sandbox options are all on/off toggles or magnitude sliders. There aren't any that switch between two completely different systems of play. For example, there is no sandbox option to change the hydration system from jars of drinks into a dedicated canteen inventory slot that gets...
"Administrator converts their own drone into an item to store it" Hi Sharon, what did you mean by this one? The admin converted their own drone into an item? How did that help the other player? How did you convert it?
This looks to be overheating or possibly a driver issue, but yeah a log file would help.
When looking at the toggles for the current sandbox options I don't see how having one clothing system vs another entirely different system can work. The options remove things but they don't remove and replace with some other version especially when it involves one set of assets and then an...
They could also add a reputation value in addition to the current job tier score. The reputation value would only progress when you do jobs for that trader. There’s a number of interesting things you could do with that separate reputation score especially related to a story.
I guess if you see taking off the puffer coat to put on the poncho when crossing a border as meaningful, then the old system is better. After I swapped puffers for ponchos several dozen times I didn’t miss it when it went. I like the new system where you slot in components and never have to swap...
This is new to me, too. :) Many people know they can opt into an Experimental build in Steam to automatically download and play it. This program, which runs in parallel to Experimental builds, is more selective*. Applicants for the Playtest Squad are selected to participate in individual...
Well for that point, the new system beats the old system for environmental survival. The three tiers of underclothing plus the armor insulation liners are great for that. Right now I am perfectly fine in the desert-- but just recently by upgrading my underclothing. I still freeze in the snow and...
I've shared this problem loading the Sign Up page with BHVR. Thanks for letting us know!
Hmm. Assuming you're not already signed in, this should take you to a log in page where you log into or create a Behaviour Interactive account. The page loads for me in Firefox (Windows), Firefox (macOS), Edge (Windows), Safari (macOS), and Safari (iOS). Maybe try a different browser?
Same people will complain the game isn't PvP when they can't find a way, and then throw a fit when the dev response is that they aren't making a PvP game. Just for clarity, at most the PvP population of the games players was maybe 3%. You can imagine why most developers won't spend resources on...
Join the BHVR Playtest Squad! 👩💻🧑💻👨💻 7 Days to Die moves forward thanks to input from players like you. Today we want to spread the word about one way to help us test new changes to the game: the BHVR Playtest Squad. And we’re inviting you 🫵 to join! A few things to know: ✍️ Players apply...
Someone inside TFP will be working on it, searching for it, programming and testing the fix. Then testers will check whether the fix works. Then it will be added to a minor version that is to come out maybe in a few days, maybe in weeks. Only when that minor version is actually getting released...
Fixed the broken table, and updated storage requirements since the game is larger now than when I originally posted this.
Check your logfile. If there are warnings and they get spammed at great speed into the log then the FPS take a dive
I like to think of it as you can't improve upon perfection.
Yeah, the devs should push the sound path button. Idk why it’s never occurred to them? I guess we’ll never know. Sounds like you have read the ragdolling book. I’m all for additional options so I agree that a knockback distance option could be fun. Have it go the other way too for giggles...
Check your sandbox settings because default is 10 quests per tier. You can increase that too if you want it slower. If you choose to go back to the forest and do 7 or 8 tier 2 jobs for Rekt then of course you’ll only end up doing a few for Jenn before the next trade route mission comes up and...
I haven't had this issue personally. Sounds like an issue localized to your system. Logs may help, but I don't think the client would throw any error or warning message if it lost connection to the controller. High pings like 7000 is usually an indication of security software interfering with...
Here is the thing though. Multiplayer as you explain it has never been supported. It isn't something they abandoned, or stopped supporting. It's something that was never intended in the first place. The real issue behind player counts is the amount of data that a fully 3D voxel world requires...
If you disregard the dates and just look at the feature list you can see that everything has been completed up to the bandit feature. Even the next feature after bandits has had some work done as we got a new load screen and UI menu appearance in one of the recent updates. So everything else...
There are many many additional achievements they could add but I'm not sure whether they can once the game releases. Microsoft and Sony are pretty rigid about their rules regarding achievements. It makes people mad when they get that 100% but then 6 months later they check back and are only at...
I'm just so grateful that, for me, spending time changing outfits, changing my appearance, changing my hair, building a closet full of clothes is the most boring and non-critical aspect of really any game. Even with games that emphasize it like life sim farming games (which I enjoy) I never...
The game has never employed vertical distances for sound. You can be on the third-story floor of a skyscraper and you will hear zombies at ground level like they are right next to you. Given that this has never changed in 12 years of development, it must be a limitation we will probably always...
You may be remembering an unofficial roadmap circulated on Steam for a time. It was a non-developer’s best attempt to update TFP’s V1.0 roadmap shown in 2024, to reflect more recent developments. It looked official to some, but it was not. So its prominence was reduced to prevent confusion. The...
You look well equipped for zombie slaying.... 😅
The heat event has a chance to trigger a new heat event when a screamer calls in a horde, which needs to be looked at. Thank you two for all the provided information.
Given some of the recent information on DLSS5, I sure hope not. https://kotaku.com/modders-have-been-playing-around-with-dlss-5-and-oh-god-what-the-hell-is-that-2000729944 https://kotaku.com/nvidia-dlss-5-framerates-ai-slop-nba-2k27-rtx-gpu-2000730208...
I mean, it is probably a poor idea to begin with to expect PC-level modding capabilities when you are buying a console in the first place. There are multiple factors that limit the capability for consoles. Not just the lack of available hardware for the overhead mods require, but also the...
I might have found a unintended behaviour which I'll have to investigate further. I'll be back with an update.
Just making a note here. Was recently troubleshooting a lot of GPU timeout issues myself. Spent the better part of the past month on it. Games crashing randomly, browsers freezing up, Discord having audio issues (using GPU-based noise cancellation), the works. Replaced drivers, used DDU, did...
Game crashing and not running smoothly are 2 different issues. The first one indicates a serious problem and if just a driver update made it go away (instead of a hardware switch) you really got the best possible outcome. Your CPU is quite old, from 2018. Depending on your expectations it...
This upcoming game has alittle bit of that...😅 https://store.steampowered.com/app/3371050/Zeverland/
Oh no, the AI is onto me! Joking aside, welcome to the forums. The dev diaries are a good place to interact with us from time to time. I frequently visit the forums to see what people think of the latest updates and just to see how the community is doing. My discipline is level design and...
But moderators are deus ex machina devices and should not be used in a compelling narrative ;)
Not sure about this, but the option should turn up if you enter main menue. You just can't turn off progression while playing
Yes we are on the same page. (y) A cop zombie exploding would not contribute to heat generation. Only the noise that is created fighting it will increase the heat.
🎬 7 Days To Die Clip Challenge 🧟Welcome to the **first-ever 7 Days To Die Clip Challenge!** A weekly community event where players submit their best, funniest, or most impressive clips from 7 Days to Die. Each month, we will have a separate theme with weekly sub themes. At the end of each...
I jump around to a lot of different stuff these days.
Yes, the intention is that screamers are unable to summon more screamers. It is still possible that multiple screamer spawn from a heat event but that should be it. It might happen that one of the spawn screamers is spawning further away and takes additional time to reach the player, creating...
Possible, sure. Likely, no. Consoles already don't have the hardware to support the base game, and are limited in features as a result. There is no real overhead to allow much in the way of mods. You might see some small xml-only mods allowed on console through mod.io, but don't expect...
Thanks for the list. I've built drop bases, underground ramp bases, pole bases, all in later alphas, never in A16. Why? Because in A16 I knew anything I build would be basically ignored. Definitely. Because of my co-player we play at default adventure difficulty and this allowed us to be lazy...
I agree with Jost. The shutdown has probably nothing to do with the game, either a spike on your power line or an OS or hardware malfunction. But what it possible did was leaving your save game inoperable. Also it seems that one of the mods you had installed did not play well with the changes...
Yes, but whether they are coming from north or west is no meaningul variation. You point gun at direction x, you shoot. There is neither any brain activity necessary to do that nor does walking from north side to east side make me do anything different than before Because the changes were...
Just going to respond to both of yall since it's the same really :). Ideally, depending on the biome, there is a delay before the game decides to respawn the wilderness zombies, that get loaded in once you approach the chunks they're in (with a respectable distance ofc, we try not to spawn them...
But I have definitely played A16 and I don't see multiple interesting solutions. The A16 horde base has an optimal solution that is based on having the same front on all sides, closed blocks if you just want to stand above, or with a melee slit all around if you want to melee. Only variation...
It is very easy. All good designs try to hoard the zombies into kill zones, but how the kill zone looks, how big it is and even how many kill zones there are is the variation. My current SP horde base has a melee box with one kill zone where I melee them. There is another station with 2 kill...
Yes you're right, that's on me. The change should be in the current build of V3.2.0 As the changelog suggests screamers are no longer in the pull list for the screamer horde event. Multiple may still spawn from heat events, but screamer calling screamers is currently not possible. If they do...
I think the video is set to private
While they were designing / testing, I asked them to make sure players can tap it quickly as there are alot of fans who like to open and close the trader doors in quick succession as they pass through...😅
Hello バグ報7DAYS TO DIE JAPAN, I was able to reproduce this behaviour and created an internal ticket to get this addressed. Thank you for creating this report. Best, Revi
Hello バグ報7DAYS TO DIE JAPAN, this is not a bug but an intentional design choice. However, this behaviour is currently not in its finale state and is being readjusted. Changes will be done in a future update of the game. Best, Revi
Hello バグ報7DAYS TO DIE JAPAN, I've tested this and it does behave as expected when I follow the reproduction steps. I'd require more information to reproduce this. Any logs, sandbox codes or videos would be appreciated. Best, Revi
So has anyone tried 3.2 yet? Curious what people think about the trader honk mechanic. Definitely inspired by some mods out there that have a similar function. Hold onto your seats as there are more nice smaller features like that one to come. 😃