Recent forum activity from The Fun Pimps team — official announcements, updates and staff replies from community.thefunpimps.com.
I think you mean a 13+ year timeframe for development. That’s is a bit ridiculous. But the fact they keep updating and are still committed to the finished product instead of calling it quits isn’t ridiculous. It’s great! I’m very appreciative they never abandoned it.
4.0 is going to have to have every part of every 3.x so they’ll either have to upload every 3.x change to 4.0 and deal with issues or they can all work from 4.0 adding features to it making sure there are no conflicts and then create a 3.x build by removing the parts that aren’t ready. In the...
I agree with you if it was something they did on a regular basis or if it was just random new skins. But holiday-themed skins are somewhat expected—especially for Halloween and Christmas. People requested Halloween and Christmas themed skins and props years ago during those seasons way before...
Proof of this is Bloodmoons. They aren't afraid of ending something that doesn't sell.
If? They could. Proof is in the hotfixes they pushed two days later. They didn't need to wait until 3.5 to push those simple code alterations. They just pushed them. Its all just code. It wouldn't be an empty patch-- it would be costumes. That's something. People wouldn't update? So what? It...
At the risk of "falling for it again" I will just point out that pushing costume DLCs are not dependent upon any one particular mix of other update content. They could've pushed out the costumes all by themselves as their own update and say "Happy Halloween". They didn't need 3.4 stable to do...
They did not need to release 3.4 stable to get their DLC/Skins out in time. They easily could have released the skins all by themselves as a dedicated Halloween skins update. You are assuming the only way to get the skins out was to pair it with 3.4 stable and that just isn't true. You're right...
That is what you said in your opening monologue but then as the thread went on you progressed to quite a bit of doom and gloom. You said this: And then followed it up with two long AI posts as proof that the game was heading into oblivion. That's not to say you didn't post it all out of love...
I agree that nothing about that sounds like FUN to me. 😉
I don’t disagree that themes more in line with the game would be great. I’m betting, though, that if they did that there would be a back lash that those skins should have been included in the base game to begin with. At least with the current crop of skins nobody thinks they should have been...
What’s the criteria? If bandits are out and the main team is underway with the 5.0 story update will you be satisfied? What if by next year we are on version 4.3 but the number of DLC skins has also doubled. Will that invalidate the work on bandits? What if you don’t like bandits and toggle...
The basis for my assumption is the fact that the studio is still going strong 13 years in and has been acquired by a larger company who most certainly did their due diligence into the financials. People who are angry about the direction of development like to cope by fantasizing that the...
First, why assume they have limited resources to the point that hiring a team to do dlc skins hurts bug fixing? If they have it budgeted then there’s no harm. Secondly, if it brings in income then how is it a waste? Philosophically, I’m against the practice and I have no interest in skins...
Where did I defend the practice? All I did was explain the reality of why DLC skins don’t come at the expense of bug fixes. I agree that DLCs ought to wait until the base game is complete. But that doesn’t mean I can’t point out the huge logical flaw that people continue to make. TFP has...
Seriously guys... I'm worried that the hand slap mark on my forehead is becoming permanent. I promise you that the guys they have assigned to making DLC skins are not the guys they would EVER assign to fixing bugs. The idea that bugs aren't getting fixed because DLC skins are being worked on is...