modGunBowArrowRest
Item Magnitude
V3 adds boosted loot stats (Magnitude) and the Combine Station. Many mods now scale with quality — here is the explainer plus the real numbers.
How Magnitude, Combine & quality work
Boosted stats & orange star
Tools and weapons can roll boosted stats in loot. A boosted stat shows an orange star on the icon and a teal percentage.
- Only orange-marked stats count as true Magnitude boosts.
- Ordinary random stats may also show a teal % — without the star they are not Magnitude boosts.
- Traders also stock Magnitude-enhanced gear.
Combine Station
The Combine Station merges two similar items and keeps the best quality, durability and stats from both.
- The highest percentage always carries over regardless of quality — a strong roll on Q1 can move onto a Q6 base.
- It also doubles as a repair method (sandbox: kits only / combine only / both / neither; optional permanent durability loss).
Item quality Q1–Q6
Base weapon, tool and armor stats scale by quality. Colors and strength follow qualityinfo.xml / items.xml.
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| Mod | Effect | Q1 | Q2 | Q3 | Q4 | Q5 | Q6 |
|---|---|---|---|---|---|---|---|
|
Arrow Rest Mod
modGunBowArrowRest
|
Spread Multiplier Aiming | -2% | -4% | -6% | -8% | -10% | -15% |
| Spread Multiplier Hip | -2% | -4% | -6% | -8% | -10% | -15% | |
|
Bandolier Mod
modArmorBandolier
|
Bandolier | +5% | +10% | +15% | +20% | +25% | +30% |
|
Barbed Wire Mod
modMeleeClubBarbedWire
|
Barb Bleed Primary | +5% | +10% | +15% | +20% | +25% | +30% |
| Barb Bleed Secondary | +10% | +20% | +30% | +40% | +50% | +60% | |
|
Bunker Buster Mod
modMeleeBunkerBuster
|
Damage Modifier (stone) | +5% | +10% | +15% | +20% | +25% | +30% |
|
Burning Shaft Mod
modMeleeClubBurningShaft
|
burning Shaft | +10% | +20% | +30% | +40% | +50% | +60% |
|
Cigar Mod
modArmorCigar
|
Attribute Level | +1 | +1 | +1 | +1 | +1 | +1 |
| Bartering Buying | +0.05 | +0.06 | +0.07 | +0.08 | +0.09 | +0.1 | |
| Bartering Selling | +0.05 | +0.06 | +0.07 | +0.08 | +0.09 | +0.1 | |
|
Cripple 'Em Mod
modGunCrippleEm
|
Cripple Chance | +5% | +10% | +15% | +20% | +25% | +30% |
|
Diamond Blade Tip Mod
modMeleeDiamondTip
|
Degradation Per Use | -5% | -10% | -15% | -20% | -25% | -30% |
|
Drum Magazine Mod
modGunDrumMagazineExtender
|
Magazine Size | +50% | +60% | +70% | +80% | +90% | +100% |
| Reload Speed Multiplier | -25% | -20% | -15% | -10% | -5% | +0% | |
|
Ergonomic Grip Mod
modMeleeErgonomicGrip
|
Stamina Loss | -5% | -10% | -15% | -20% | -25% | -30% |
| Weapon Handling | +2% | +4% | +6% | +8% | +10% | +15% | |
|
Fireman's Axe Mod
modMeleeFiremansAxeMod
|
Block Damage | +5% | +10% | +15% | +20% | +25% | +30% |
| Entity Damage | -5% | -10% | -15% | -20% | -25% | -30% | |
|
Fortifying Grip Mod
modMeleeFortifyingGrip
|
HP/sec | +0.1 | +0.13 | +0.15 | +0.17 | +0.2 | +0.4 |
|
Grave Digger Mod
modMeleeGraveDigger
|
Damage Modifier (earth) | +5% | +10% | +15% | +20% | +25% | +30% |
|
Iron Breaker Mod
modMeleeIronBreaker
|
Damage Modifier (metal) | +5% | +10% | +15% | +20% | +25% | +30% |
|
Magazine Extender Mod
modGunMagazineExtender
|
Magazine Size | +10% | +20% | +30% | +40% | +50% | +60% |
|
Metal Chain Mod
modMeleeClubMetalChain
|
metal Chain | +5% | +10% | +15% | +20% | +25% | +30% |
|
Metal Spikes Mod
modMeleeClubMetalSpikes
|
Metal Spikes | +5% | +10% | +15% | +20% | +25% | +30% |
|
Motor Tool Large Tank Mod
modFuelTankLarge
|
Fuel Capacity | +60% | +70% | +80% | +90% | +100% | +200% |
|
Motor Tool Small Tank Mod
modFuelTankSmall
|
Fuel Capacity | +10% | +20% | +30% | +40% | +50% | +60% |
|
Patchwork Insulated Armor Mod
modArmorInsulatedLinerT2
|
Hyperthermal Resist | +2.8 | +3.1 | +3.4 | +3.7 | +4 | +4.3 |
| Hypothermal Resist | +2.8 | +3.1 | +3.4 | +3.7 | +4 | +4.3 | |
|
Polymer String Mod
modGunBowPolymerString
|
Projectile Velocity | +5% | +10% | +15% | +20% | +25% | +30% |
|
Rad Remover Mod
modGunMeleeRadRemover
|
Regeneration Blocker | +15 | +30 | +45 | +60 | +75 | +90 |
|
Robotic Drone Stun Mod
modRoboticDroneStunWeaponMod
|
Entity Damage | +6 | +7 | +8 | +9 | +10 | +12 |
| Junk Drone Mod Cooldown | 10 | 9 | 8 | 7 | 6 | 5 | |
|
Serrated Blade Mod
modMeleeSerratedBlade
|
Bleed Chance | +10% | +20% | +30% | +40% | +50% | +60% |
|
Shotgun Tube Extender Mod
modGunShotgunTubeExtenderMagazine
|
Magazine Size | +2 | +4 | +6 | +8 | +10 | +12 |
|
Structural Brace Mod
modMeleeStructuralBrace
|
Degradation Per Use | -5% | -10% | -15% | -20% | -25% | -30% |
|
Tattered Insulated Armor Mod
modArmorInsulatedLinerT1
|
Hyperthermal Resist | +1 | +1.3 | +1.6 | +1.9 | +2.2 | +2.5 |
| Hypothermal Resist | +1 | +1.3 | +1.6 | +1.9 | +2.2 | +2.5 | |
|
Tempered Blade Mod
modMeleeTemperedBlade
|
Block Damage | +5% | +10% | +15% | +20% | +25% | +30% |
| Degradation Per Use | -4% | -6% | -8% | -10% | -12% | -15% | |
|
The Hunter Mod
modGunMeleeTheHunter
|
Entity Damage | +5% | +10% | +15% | +20% | +25% | +30% |
|
ThermaCore Insulated Armor Mod
modArmorInsulatedLinerT3
|
Hyperthermal Resist | +4.6 | +4.9 | +5.2 | +5.5 | +5.8 | +6 |
| Hypothermal Resist | +4.6 | +4.9 | +5.2 | +5.5 | +5.8 | +6 | |
|
Treasure Hunter's Mod
modArmorTreasureHunter
|
Loot Stage | +1 | +2 | +3 | +4 | +5 | +6 |
| Player Exp Gain | +5% | +10% | +15% | +20% | +25% | +30% | |
| Treasure Blocks Per Reduction | -1 | -1 | -1 | -1 | -1 | -2 | |
|
Vehicle Fuel Saver Mod
modVehicleFuelSaver
|
Vehicle Fuel Use Per | -10% | -20% | -30% | -40% | -50% | -60% |
|
Vehicle Reserve Fuel Tank Mod
modVehicleReserveFuelTank
|
Vehicle Fuel Max Per | +50% | +60% | +70% | +80% | +90% | +100% |
|
Weighted Head Mod
modMeleeWeightedHead
|
Stun Chance | +10% | +20% | +30% | +40% | +50% | +60% |
|
Wood Splitter Mod
modMeleeWoodSplitter
|
Damage Modifier (wood) | +5% | +10% | +15% | +20% | +25% | +30% |
modArmorBandolier
modMeleeClubBarbedWire
modMeleeBunkerBuster
modMeleeClubBurningShaft
modArmorCigar
modGunCrippleEm
modMeleeDiamondTip
modGunDrumMagazineExtender
modMeleeErgonomicGrip
modMeleeFiremansAxeMod
modMeleeFortifyingGrip
modMeleeGraveDigger
modMeleeIronBreaker
modGunMagazineExtender
modMeleeClubMetalChain
modMeleeClubMetalSpikes
modFuelTankLarge
modFuelTankSmall
modArmorInsulatedLinerT2
modGunBowPolymerString
modGunMeleeRadRemover
modRoboticDroneStunWeaponMod
modMeleeSerratedBlade
modGunShotgunTubeExtenderMagazine
modMeleeStructuralBrace
modArmorInsulatedLinerT1
modMeleeTemperedBlade
modGunMeleeTheHunter
modArmorInsulatedLinerT3
modArmorTreasureHunter
modVehicleFuelSaver
modVehicleReserveFuelTank
modMeleeWeightedHead
modMeleeWoodSplitter
Multi-effect mods list each distinct bonus. Single-tier mods (e.g. helmet light) are omitted.