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7 Days to Die A20 B233 Experimental released

Changelog A20 B232-B233:

Added 

  • Coffin/Casket open & close sounds. 

 Changed 

  • Clamped item stack counts to 65535 when saved 
  • "DecorateChunkOverlapping biome null" warning to show chunk
  • Improved path node penalty clamp and added log 
  • Updated metal hit metal and metal destroy sounds
  • Dynamic mesh default to land claim only 

 Fixed 

  • Several pipe weapons have random stats. No primitive items should have any. 
  • animalZombieDog sticky projectiles offset from model
  • Block preview displays wrong rotation for cupboards 
  • Fixed missing texture in house_modern_05
  • Explosions still destroy water and drop the block
  • Damaging volume enemy from outside a sleeper attack volume did not wake the volume
  • Sticky Crossbow Bolts are floating
  • Sticky Arrows are penetrating too far through zombies

Source: Changelog A20 B233

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