Dear Survivors,
a new experimental has been released to fix several bugs and exploits.
Changelog V2.1 B7:
Added
- Wedge60 Tip 1/2 Ramp Tip 1/2 Corner Left and Right to the shape menu
- Wedge60 Tip 1/2 Ramp Tip 1/2 Corner Incline Left and Right to the shape menu
- Missing localization for several POIs
- Curtains and Drapes Variant Helper and recipe
- Hanging Log 1 and 2
- XML conditional function "has_entitlement", allowing to check whether the user has the named entitlement
- Game Event Action for completing challenges.
Changed
- Updated game event game_on_respawn_permanent to remove biome badges and reset hazard timers to default
- Hanging Corpse Log 1-3 now downgrades to Hanging Log 1 or 2
- Update localization for Shepherd’s Pie
- Removed "Animation queue full" warning
- Storm particles no longer fall into the inside of POI's
Fixed
- Hazard Screen Effect for Wasteland and Snow Biomes do now stretch properly at ultra-wide resolutions
- Permadeath is again dropping player backpack.
- Hotswapping item consumable exploit
- Miner's Mending perk repeatedly halves critical injury when swapping mining tools
- Xbox series X/S lighting issue
- Modding Bug: Lootable zombies no longer have localized names
- Setting storms to 0% would not cancel a biome's current storm until the next random weather change
- Zombies dying from old age are no longer dropping bags
- Adjusted colliders on iron and wooden cellar doors to remove the thin gap that allowed a wallclip exploit
- Players can once again report POI placed signs as the sign has no author
- AI run away task did not respond to player noise